Difference between revisions of "Chrono Trigger (Music)"
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Restorations attempt to take compressed, low-quality sampled music (as found on video games, such as Chrono Trigger/Chrono Cross) and "restore" them by tracking down the original samples and recreating the songs, as they would've sounded like to the composers before being subject to hardware limitations. | Restorations attempt to take compressed, low-quality sampled music (as found on video games, such as Chrono Trigger/Chrono Cross) and "restore" them by tracking down the original samples and recreating the songs, as they would've sounded like to the composers before being subject to hardware limitations. | ||
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+ | *[http://chronofan.com/Black/Music%20(Chrono%20Trigger)/Mathew%20Valente%20-%20Chrono%20Trigger%20Radical%20Dreamers%20Synthetic%20Origins.zip Mathew Valente - Chrono Trigger and Radical Dreamers (Synthetic Origins)] (1.5 GB) | ||
'''OrangeC Chrono Trigger Restorations''' | '''OrangeC Chrono Trigger Restorations''' |
Latest revision as of 06:06, 11 December 2023
Contents
General Information (Music)
Areas Played: Arris Dome, Blackbird, Millennial Fair, Title Screen
Composed by: Yasunori Mitsuda
Original Japanese Title: クロノ・トリガー / Chrono Trigger
Time Signature: 4/4
In the final ROM, this song's second portion must be activated by an event command, precluding the chance to rip the full song without editing the SPC file to trigger the second part. This has now been accomplished and released in the Compendium SPC archive. The full song can naturally be ripped from the Chrono Trigger Prerelease soundtrack at Music (CTP), interestingly.
Official Releases
- Chrono Trigger Official Soundtrack: Music from Final Fantasy Chronicles
- Chrono Trigger Original Sound Version
- Chrono Trigger - Orchestra Extra Soundtrack
- Chrono Trigger DS Original Soundtrack
- Chrono Trigger Original Soundtrack Revival Disc
- Chrono Trigger Orchestral Arrangement
- Square Enix Jazz - Chrono Trigger
Unofficial Releases
.spc Rips
- Chrono Trigger (Tracks 1-83) by ZeaLitY
.2SF Rips
- Chrono Trigger (Tracks 1-65, 84-87) by bxaimc
.psf Rips
- Chrono Trigger (Tracks 1-65, 67-87) by DarioEMeloD
Alpha Tracks
Restorations
Restorations attempt to take compressed, low-quality sampled music (as found on video games, such as Chrono Trigger/Chrono Cross) and "restore" them by tracking down the original samples and recreating the songs, as they would've sounded like to the composers before being subject to hardware limitations.
OrangeC Chrono Trigger Restorations
Albums and Doujins
- 1-UP - Square-UP
- 5-4 Takepod - Chrono Corridor
- 5-4 Takepod - S - Love for Square
- 5-4 Takepod - SII
- 8 Bit Instrumental - The Number of the Bit
- Ace - Art - Chrono Trigger Arrange
- Alex Roe - Chrono Ark Original Soundtrack
- ALLIANCE JAPAN - FAMIPPELLA vol 1
- Analekta - Game Music
- Battle SQ
- Bau-hauss - Le Cercueil du Reve - Chrono Trigger Arrange
- Best of the Best
- Blake Robinson - Chrono Trigger Symphony
- Careless Juja - Pixel Glass
- Chris Holland - Gametunes
- Chronicles of Time - A Premonition
- Chronicles of Time - Chronicles of Time
- Contraband - Reloaded
- Digital Atmosphere - Chrono Trigger on Piano
- EtlanZ - Best Collection Series Vol.16 Ever Green ~Tapestry of Mana and Time~
- EtlanZ - Seiken Densetsu & Chrono Trigger Best Collection (Square Best Series Vol.3)
- EtlanZ - Spell of Resurrection ~Memories of Game Music~
- EtlanZ - Super Famicom BEST
- Doremiontan - Scandal
- FREEZEMOON - Chrono Trigger Famicom Sound Version
- Frog and Cid - Boss Chamber Music
- Game Music Central - Best of the Best, Volume I
- Gourmetmania - Famicom Bento
- icanremasterthat - Volume 1
- JMMIDI - Best Hits 1
- JMMIDI - BEST OF BEST HITS
- John Allen - Life Begins with Nu and Ends with Nu
- Kirby's Dream Band - Pink Sells...
- Kirby's Dream Band - Singles
- Levo Lution - Prelude
- Life Style - up!
- London Philharmonic Orchestra - The Greatest Video Game Music 2
- London Philharmonic Orchestra - Video Game Music for Kids
- Lunatic Gate - Time to Maze
- Mariachi Entertainment System - Con Sangre de Gamer
- Materia Collective - Bits and Bytes
- Materia Collective - MENU - An Homage to Game Title Themes
- Materia Collective - The Hit Points
- N!ESS - Ultra Hyper Grooving Game Music Vol.2
- PowerGlove - Continue?
- One Winged Engel - Chrono Trigger - Suite for Piano
- OneUp Studios - CHRONOTORIOUS
- OneUp Studios - Jingle All the Way
- Opening Tracks 1987-1996
- Orchestral Game Concert 5
- Piano Forte - Chrono Trigger Arranged -Tsuyokute New Game-
- Pixel Mixers - Clockwork - A Chrono Trigger and Chrono Cross Tribute Album
- Pokerus - Live @ ÑoñoParty 2
- Press Start - 2007 -Symphony of Games- Concert Bootleg
- Resonant Sound - The Farthest Memories
- Right Stuff - Type-R 2nd - Side Chrono Trigger
- S-studio 2 - S-studio2 Sound Collection 2001-2011 Vol.2 "chrono-side"
- Sam Dillard - Chrono Cinematica
- Sean Schafianski - Chrono Trigger Jazz Arrange Version
- Shiryu - Shiryu's Arcade Volume 10
- Spamtron - Never Say Die!
- SQ Chips
- Square Enix - Jazz Vol. 2
- Square Enix - Love SQ
- Square Enix Music Sampler
- Super Guitar Bros. - Super Guitar Bros.
- SUPER JOHN BROTHERS - CHRONO TRIGGER ~Playing the End of Time~ and APPEND DISC
- Super Soul Bros. - Fireball!
- Super Tecnico - BJD
- Shnababula - Uptime
- SlashBib - Game Covers 2014/2015
- Smooth McGroove - VGM Acapella Volume 6
- sweez - festa del Chrono
- T.D.M. - Beyond Time
- takrockers!! - Journey Through the Brilliant Days ~タイムマシンで行く時間一周旅行~
- Taylor Davis - Gaming Fantasy
- 8 Bit Instrumental - The Number of the Bit
- The Forget-Me-Not - Voyage from Yesterday ~Faraway Promise~
- The Greatest Bits - Chrono Trigger
- The OneUps Volume II
- The Specialist - Chronological Gangster
- Tokyo Philharmonic Orchestra - Symphonic Fantasies Tokyo
- ToxicxEternity - VG Metal Covers Vol. 8
- TPR - The End of Time - Melancholy Music from Chrono Trigger
- Video Game Orchestra - Awakening Concert in Boston
- WDR Radio Orchestra Cologne - Symphonic Fantasies
- Wiesty and Others - Chrono Trigger OSV Remake Project
- XL Project - RE:RESIST
- YAMAGEN DEVILELIET - Knights of Anonymity -Arrangement Side 1-
- Yetee Records - Guardia - The X-Strike Sessions
Concerts
- Low-tech Son 2007-03-21 - 2nd LIVE - Minami Aoyama
- PLAY! 2006-05-26 Rosemont, Illinois
- PLAY! 2006-06-14 Stockholm, Sweden
- PLAY! 2006-09-30 Toronto, Canada
Remixes
Chrono Compendium
- 'Acoustic Dreaming' by Prometheus
- 'Bends in Time' by Leonheart of the Flame (leitmotif at end)
- 'Chrono Trigger Theme' by Luminaire
- 'Echoes from Eternity' by Prometheus
- 'Electric Waves of a New Beginning'
- 'RMX No. 2 (Variation on a Theme from Chrono Trigger)' by John Yamashiro
OCReMix
- 'A World Awaits Chrono' by J:/Drive
- 'But the Future Refused to Change' by DrumUltimA
- 'Chrono Moonstone' by LSD, Shnabubula
- 'Crow Note Rigger' by bryface
- 'Dignity Ark' by Ryo Lion
- 'Dream of Green' by Wiesty, The OC Jazz Collective
- 'Elements of Time' by Andrew Thompson, Fernando Valencia, Kristy Mezines
- 'Flow of Time' by Richard Daskas
- 'Molding of Destinies' by Russell Cox
- 'Notes from a Small Island' by JJT
- 'Punk Hairdo Kid' by HyperDuck SoundWorks
- 'Save the Future' by StormSkuggan
- 'Serenity and Grace' by timaeus222
- 'Temporal Distortion' by Star Salzman
- 'The Frontier' by Jared Hudson
- 'The Secret Was Clarinet' by Multiplayer Big Band
- 'Time Management' by E-Bison
- 'Trigger Please' by Shnababula
- 'Weaving the Threads of Time' by Chris|Amaterasu
- 'Winds of Time' by Rimco
- 'Zeal' by ymK
VGMix
Stuff of Legends
- 'Predetermination' by Unknown
- 'The Frontier' by Jared Hudson
Must-Haves
- 'Saving Time' by positive
- 'Sonic Blade Ultimate Medley, Part 1' by Black
- 'The Beautiful Traveller (Starlight Mix)' by Darkesword
Good Stuff
- 'A Time For Change' by Mike Ayotte
- 'Crono and Schala's Symphony' by TheDeath
- 'Destiny' by Roetaka
- 'Final Trigger' by AURORA
- 'In Search of the Light' by Sharkma
- 'Inciting Incident' by sephfire
- 'Stomping through seasons' by GaMeBoX
- 'Storming Castle Guardia' by Sharkma
VGMix X
- 'Chrono Trigger Travel Companion' by Trenthian
- 'Premonition Guitar' by Cultgaming
- 'Trigger Chrono' by Shnabubula
Other
Blue Planet
- 'Time Egg' by AD794
Celestia
Celestia: Square Enix Music Arrange Festival (2005)
- 'Chrono Trigger' by Juvenile
- 'CHRONO BORDER' by KGM
Celestia8 -SquareEnix Festival 2nd Stage-
CelestiaX -SquareDance Music Arrange Festival 3-
- 'Chrono Trigger Irregular Meter Medley' by xeno9th
- 'Dream of Chrono Trigger' by takimotosho
- 'Time Egg' by AD794
Chrono Trigger Resurrection
- 'Opening Preview' by tssf
- 'Opening Preview (Shorter)' by tssf
Dwelling of Duels
May 2006
11. 'Angelus Errare' by KiddCabbage
December 2006
1: 'I Could Be Banned Soon Trigger' by Snappleman
July 2008
18: 'Chrono Picker' by Final Atomic Buster
December 2010
2: 'Trigger Please' by Shnabubula
July 2022
2nd 'Chrono Trigger Warning' by BadHairLine Productions, et. al.
Alternate 'KazooNo Trigger' by zeonicfreak
Gekitsui King Contest
- CHRONO TRIGGER by YAMAGEN
OCReMix WIPs
- 'Weaving the Threads of Time' by Chris | Amaterasu
OverLooked ReMiX
- 'Chrono Trigger Sucks' by Brunolaitis
- 'To Far Away...Freakin Idiots, GOSH!' by Tepid
Personal Remixes
- 'Chrono Trigger Medley' by Opus.XERO
- 'Chrono Trigger Medley' by sbeast64
- 'The Beautiful Traveller' by Darkesword
RPGamer.com
- 'Chronoscapes' by Jeremy Robson
Smooth McGroove
- 'Chrono Trigger Main Theme' by Smooth McGroove
University of Maryland Gamer Symphony Orchestra
- Spring 08 Performance - Chrono Trigger, Chrono Cross Medley
- Fall 08 Performance - Chrono Trigger, Chrono Cross Medley
VGMix 1
- 'Secret Forest Scenic Route' by Gemineye
VGMix WIPs
- 'CT Ambience' by JDPoZ
- 'I Pray for Crono' by Gyrick
- 'The Story Begins' by Emperor
From: Music (Chrono Trigger)
Transcription by Calldwr \version "2.20.0" \paper { #(set-paper-size "letter") top-margin = 2\cm left-margin = 1\in right-margin = 2\cm ragged-right = ##f ragged-bottom = ##t tagline = ##f } \header { title = "Chrono Trigger" composer = "Yasunori Mitsuda" arranger = "trans. Ryan Hoopes" } tenorSax = \relative d' { \time 4/4 %set up beaming \set Timing.beamExceptions = #'() \set Timing.baseMoment = #(ly:make-moment 1/4) \set Timing.beatStructure = 1,1,1,1 % set up clef \set Staff.clefGlyph = #"clefs.G" \set Staff.clefPosition = #0 \set Staff.middleCPosition = #-4 \set Staff.middleCClefPosition = #-4 \key a \dorian \partial 4 r4 | \repeat unfold 7 { r1 } | r2.. b8\( | \repeat volta 2 { \autoBeamOff e8. fis g8 b,8. fis' d8~ | d2~ d8[\) a16\( b] e[ a8.] | b b a16[ gis] e2~ | e~ e8\) r4 b8\( | e8. fis g8 b,8. fis' d8~ | d2~ d8[\) a16\( b] e[ a8.] | b8. b a16[ gis] e2~ | \autoBeamOn e~ e8\) r4 e16\( fis | g2 a | b4. c4 c \acciaccatura c8 d8~ | d8 d4 cis16 c b2~ | b2.\) r8 d,8 | e2 g | a g | fis16 e fis r r2 fis16 e fis r | } \alternative { { r2.. b,8\( } { r1\) } } \key b \minor \repeat unfold 14 { r1 } \bar "||" \key e \minor \autoBeamOff \acciaccatura d'8 e2.. d16[ e] | b8. a b8 e,4 r8 e16[ fis] | g8. a g16[ fis] e8. d b8~ | b1 | r8 a16[ b] c16[ d8 e16~] e8[ fis] g[ a] | b8. e,8. d'4 c b16[ c] | b8. a g8 a2~ | a4 r g fis | fis8. g fis8 d8. b e8 | r1 | } timpani = \relative d' { \time 4/4 \clef "bass_8" \key a \dorian \partial 4 r8 e,, | a,4. a2 a8 | a4. a2 a8 | fis'4. fis2 cis8 | fis4. fis2 fis8 | f4. f2 c8 | f4. f2 f8 | e4. e2 b8 | e4. e2 e8 | \repeat volta 2 { \repeat unfold 2 { a,4. a2 e'8 | a,4. a2 a8 | fis'4. fis2 cis8 | fis4. fis2 fis8 | } f4. f2 c8 | f4. f2 f8 | e4. e2 b8 | e4. e2 e8 | c4. c2 c8 | f4. f2 f8 | r4. a,16 a a2 | } \alternative { { a16 a a4. e'8 e16 e~ e16 a, a a } { a16 a a4. e'8 e16 e~ e16 a, a a } } \key b \minor \repeat unfold 14 { r1 } \key e \minor \autoBeamOff \repeat unfold 2 { c2. g'4 | c,8. c8. c16[ c] c4. c8 | d2. a'4 | d,4. d16[ d] d8[ d] a'[ a] | } \autoBeamOn e16 e8 e16 e8 e16 e8 e16 e8 e16 e8 e16 | e2 r2 | } maracas = \relative d' { \time 4/4 \partial 4 r4 | \repeat unfold 8 { r1 } | \repeat volta 2 { \repeat unfold 15 { r1 | } } \alternative { { r1 | } { r1 | } } \repeat unfold 56 { d8. 16 } | \repeat unfold 10 { r1 } } snarePattern = \relative d' { d8[ 8] 16[ 16 8] 8[ 16 16] r[ d16 16 16] | 8[ 8] 8:32[ 8] 8[ 16 16] r[ d16 16 16] | 16[ 16 8] 16[ 16 8] 8[ 16 16] r[ d16 16 16] | 8[ 8] 8:32[ 8] 8[ 16 16] r[ d16 16 16] | } snare = \relative d' { \time 4/4 %set up beaming \set Timing.beamExceptions = #'() \set Timing.baseMoment = #(ly:make-moment 1/4) \set Timing.beatStructure = 1,1,1,1 \partial 4 d4:32 | \autoBeamOff \repeat unfold 2 { \snarePattern } \repeat volta 2 { \repeat unfold 3 { \snarePattern } d8[ 8] 16[ 16 8] 8[ 16 16] r[ d16 16 16] | 8[ 8] 8:32[ 8] 8[ 16 16] r[ d16 16 16] | 16[ 16 8] r2 d16[ 16 8] | } \alternative { { r2 d4:32 d16[ 16 8] } { r2 d4:32 d16[ 16 8] } } \autoBeamOn \repeat unfold 12 { r1 } d4\< 4 4 4 | 4 4 8 8 8 16 16\! | \repeat unfold 2 { d8 16 16~ 16 16 8 8 8 8:32 16 16 | 8 16 16~ 16 16 8 8 8 8 16 16 | 8 16 16~ 16 16 8 8 8 8 16 16 | 8 16 16~ 16 16 8 8 8 8:32 16 16 } d16 8 16 8 16 8 16 8 16 8 16 | 4 r2. | } crashCym = \relative d' { \time 4/4 \partial 4 r4 | d1 | \repeat unfold 7 { r1 } | \repeat volta 2 { d1 | \repeat unfold 13 { r1 } | d2. 4 | } \alternative { { r1 } { r1 } } \repeat unfold 22 { r1 } d2 4. 8~ | 2. r4 | } harpRun = \relative d' { e32 fis g a b d e fis a, b d e fis g a b d, e fis g a b d e g, a b d e fis g a } harp = \relative d' { \time 4/4 \set Timing.beamExceptions = #'() \set Timing.baseMoment = #(ly:make-moment 1/4) \set Timing.beatStructure = 1,1,1,1 \clef treble \key a \dorian \partial 4 r4 | \repeat unfold 7 { r1 } | \harpRun | \repeat volta 2 { \repeat unfold 15 { r1 } } \alternative { { \harpRun } { \harpRun } } \key b \minor b'8 fis' e fis b fis e fis | b, fis' e fis a fis e fis | \repeat unfold 2 { cis d cis d a' d, cis d } | b fis' e fis b fis e fis | a, e' cis e a e cis e | b fis' e fis b fis e fis | b, fis' dis fis b, fis' e fis | b, fis' e fis b fis e fis | b, fis' e fis b fis e fis | \repeat unfold 2 { cis d cis d a' d, cis d } | b fis' e fis b fis e fis | a, e' cis e a e cis e | \key e \minor \repeat unfold 8 { b' a b e, b' a b e, } | r1 | r1 | } stringsUpper = \relative d' { \time 4/4 % set up clef \set Staff.clefGlyph = #"clefs.G" \set Staff.clefPosition = #0 \set Staff.clefTransposition = #7 \set Staff.middleCPosition = #-11 \set Staff.middleCClefPosition = #-4 \key a \dorian \partial 4 r4 | <c' e g>1~ | 1 | <a cis e>~ | 1 | <c e a>~ | 1 | << { fis | g | } \\ { <b, d>~ | 1 | } >> \repeat volta 2 { <c e g>8^"staccato" r4 <c e g>8 r4. <a d fis>8 | <c e g>8 r4 <c e g>8 r4. <a d fis>8 | \repeat unfold 2 { <a cis e> r4 <a cis e>8 r4. <fis b e>8 } \repeat unfold 2 { <c' e g>8 r4 <c e g>8 r4. <a d fis>8 } \repeat unfold 2 { <a cis e> r4 <a cis e>8 r4. <fis b e>8 } \repeat unfold 2 { <a c e> r4 <a c e>8 r4. <g b d>8 } | \repeat unfold 2 { <b d fis> r4 <b d fis>8 r4. <b d g>8 } | <g b e> r4 <g \parenthesize b e>8 r4. <b e g>8 | <c e a> r4 <c e a>8 r4. <c e g>8 | <a d fis> r8 r2 <b d fis>8 r | } \alternative { { r2 <b d fis>8 r16 <b d fis>8 r16 <b d fis>16 16 } { r2 <b d fis>8 r16 <b d fis>8 r16 <b d fis>16 16 } } \key b \minor <a d fis>1^"tenuto" | <cis e a> | <a d fis>~ | 1 | 1 | <cis e a> | << { <fis b>~ | 1 | } \\ { e | dis | } >> <a d fis> | <cis e a> | <a d fis>~ | 1 | 1 | <cis e a> | \key e \minor b'2. r4 | b2. r4 | d2. r4 | d2. r4 | e2. r4 | e2. r4 | fis2. r4 | fis2. r4 | <a b e>16 8 16 8 16 8 16 8 16 8 16 | 16 r8. r2. | } stringsLower = \relative d' { \time 4/4 \clef french \key a \dorian \partial 4 r4 | b1 | e2 a | b e | a b | c1 | d2 e | fis8. g fis16 d b2~ | 2. r4 | \repeat volta 2 { \repeat unfold 15 { s1 } } \alternative { { s1 } { r2 a,8. b16~ b e a8 } } \key b \minor b2..\( a16 g | fis2 d | cis8. d a'8~ 2~ | 1\) | b2.\( a8 b | cis2 d | b1~ | 2\) a,8. b e16 a | b2..\( a16 g | fis2 d | cis8. d a'8~ 2 | 1\) | b2.\( a8 b | cis2 d\) | <b, e>8^"staccato" 16 16~ 16 16 8 4 r8 <b e> | 8 16 16~ 16 16 8 4 r8 <b e> | <a fis'>8 16 16~ 16 16 8 4 r8 <a fis'>8 | 8 16 16~ 16 16 8 8 8 <a g'>8 8 | \repeat unfold 2 { <b e>8 16 16~ 16 16 8 4 r8 <b e>8 } | <a fis'>8 16 16~ 16 16 8 4 r8 <a fis'>8 | 8 16 16~ 16 16 8 8 8 <a d>8 8 | s1 | s1 | } bassGuitar = \relative d' { \time 4/4 %set up bar numbers \override Score.BarNumber.break-visibility = #end-of-line-invisible \set Score.barNumberVisibility = #(every-nth-bar-number-visible 5) \tempo 4 = 130 \clef "subbass_8" \key a \dorian \partial 4 r4 \mark \markup { \abs-fontsize #15 Intro } | a,,4 8 8 r a8 4-- | a4 8 8 r a8 4-- | fis4 8 8 r fis8 4-- | 4 8 8 r fis8 4-- | f4 8 8 r8 f8 4-- | f4 8 8 r8 f8 4-- | e4 8 8 r8 e8 4-- | e4 8 8 r8 e8 4-- \mark \markup { \abs-fontsize #18 \box A } | \repeat volta 2 { \repeat unfold 2 { a4 8 8 r a8 4-- | a4 8 8 r8 a8 a4-- | fis4 8 8 r8 fis8 4-- | fis4 8 8 r8 fis8 fis4-- | } f4 8 8 r8 f8 f4-- | f4 8 8 r8 f8 4-- | e4 8 8 r8 e8 4-- | e4 8 8 r8 e8 4-- | c4 8 8 r8 c8 c4-- | f4 8 8 r8 f8 4-- | e4 8 8 r8 e8 e4-- | } \alternative { { e4 8 8 r e8 4-- } { e4 8 8 r e8 4-- \mark \markup { \abs-fontsize #18 \box B } } } \key b \minor g1 | a | b~ | 2 a | g1 | fis | b~ | 2 a | g1 | a | b~ | 2 a | g1 | fis \mark \markup { \abs-fontsize #18 \box C } | \key e \minor \autoBeamOff \repeat unfold 2 { c8. g' c8 c,4. r8 | c8. g' c8 c,4 g' | d8. a' d8 d,4. r8 | d8. a' d8 e[ d] a[ d,] | } \autoBeamOn e16 8 16 8 16 8 16 8 16 8 16 | 16 r8. r2. \bar "|." } musicaTota = { << \new Staff \with { instrumentName = \markup { \center-column { tenor saxophone } } shortInstrumentName = \markup { \column { ten. sax. } } midiInstrument = "tenor sax" } \tenorSax \new ChoirStaff << \new Staff \with { instrumentName = "timpani" shortInstrumentName = "tim." midiInstrument = "timpani" } \timpani \new RhythmicStaff \with { instrumentName = "maracas" shortInstrumentName = "marac." } { \set Staff.midiMinimumVolume = #0 \set Staff.midiMaximumVolume = #0 \maracas } \new RhythmicStaff \with { instrumentName = \markup { \center-column { snare drum } } shortInstrumentName = "snare" } { \set Staff.midiMinimumVolume = #0 \set Staff.midiMaximumVolume = #0 \snare } \new RhythmicStaff \with { instrumentName = \markup { \center-column { crash cymbal } } shortInstrumentName = "cym." } { \set Staff.midiMinimumVolume = #0 \set Staff.midiMaximumVolume = #0 \crashCym } >> \new Staff \with { instrumentName = "harp" shortInstrumentName = "harp" midiInstrument = "orchestral harp" } \harp \new StaffGroup \with { instrumentName = \markup { \center-column { arco strings } } shortInstrumentName = "string." } << \new Staff \with { midiInstrument = "string ensemble 1" } \stringsUpper \new Staff \with { midiInstrument = "string ensemble 1" } \stringsLower >> \new Staff \with { instrumentName = \markup { \center-column { bass guitar } } shortInstrumentName = "bass" midiInstrument = "electric bass (finger)" } \bassGuitar >> } \score { \musicaTota \layout { \context { \Score \RemoveEmptyStaves } } } %generate correct midi \score { \unfoldRepeats { \musicaTota } \midi { }