Difference between revisions of "Location Offsets (CTP)"
Line 1: | Line 1: | ||
Method 1 -- Entering code 7E0100xx and loading ROM | Method 1 -- Entering code 7E0100xx and loading ROM | ||
− | Method 2 -- Loading ROM and entering code 7E0100xx | + | Method 2 -- Loading ROM and entering code 7E0100xx<br> |
+ | Credit to ZeaLitY | ||
− | 00: Geno Dome, by four switches | + | 00: Geno Dome, by four switches<br> |
− | 01: Geno Dome, treasure room | + | 01: Geno Dome, treasure room<br> |
− | 02: Geno Dome, treasure room with three robot niches | + | 02: Geno Dome, treasure room with three robot niches<br> |
− | 03: Factory, treasure room with Protos | + | 03: Factory, treasure room with Protos<br> |
− | 04: Death Peak, second area E | + | 04: Death Peak, second area E<br> |
− | 05: Death Peak, strange area E | + | 05: Death Peak, strange area E<br> |
− | 06: Death Peak, ice bridge | + | 06: Death Peak, ice bridge<br> |
− | 07: Death Peak, ice bridge | + | 07: Death Peak, ice bridge<br> |
− | 08: Death Peak, caves | + | 08: Death Peak, caves<br> |
− | 09: Death Peak, peak | + | 09: Death Peak, peak<br> |
− | 0A: Death Peak, Forest Maze ground template | + | 0A: Death Peak, Forest Maze ground template<br> |
− | 0B: Death Peak, Geno Dome conveyor belt | + | 0B: Death Peak, Geno Dome conveyor belt<br> |
− | 0C: Geno Dome, Mother Brain room | + | 0C: Geno Dome, Mother Brain room<br> |
− | 0D: Geno Dome, human extermination room | + | 0D: Geno Dome, human extermination room<br> |
− | 0E: Giant's Claw treasure room | + | 0E: Giant's Claw treasure room<br> |
− | 0F: Crono's House, opening scene (cannot go downstairs) | + | 0F: Crono's House, opening scene (cannot go downstairs)<br> |
− | 10: Mystic Mountain, peak | + | 10: Mystic Mountain, peak<br> |
− | 11: Mystic Mountain, foot | + | 11: Mystic Mountain, foot<br> |
− | 12: Mystic Mountain, path | + | 12: Mystic Mountain, path<br> |
− | 13: Chief's Hut | + | 13: Chief's Hut<br> |
− | 14: Ioka Hut | + | 14: Ioka Hut<br> |
− | 15: Ioka Trader Hut | + | 15: Ioka Trader Hut<br> |
− | 16: Ioka Hut | + | 16: Ioka Hut<br> |
− | 17: Ioka Commons | + | 17: Ioka Commons<br> |
− | 18: Ioka Commons, night | + | 18: Ioka Commons, night<br> |
− | 19: Forest Maze | + | 19: Forest Maze<br> |
− | 1A: Forest Maze, with footprints | + | 1A: Forest Maze, with footprints<br> |
− | 1B: Reptite Lair | + | 1B: Reptite Lair<br> |
− | 1C: Reptite Lair | + | 1C: Reptite Lair<br> |
− | 1D: Reptite Lair | + | 1D: Reptite Lair<br> |
− | 1E: Reptite Lair, four treasure rooms | + | 1E: Reptite Lair, four treasure rooms<br> |
− | 1F: Reptite Lair | + | 1F: Reptite Lair<br> |
− | 20: Reptite Lair, long room | + | 20: Reptite Lair, long room<br> |
− | 21: Reptite Lair, Nizbel room | + | 21: Reptite Lair, Nizbel room<br> |
− | 22: Reptite Lair | + | 22: Reptite Lair<br> |
− | 23: Hunting Range | + | 23: Hunting Range<br> |
− | 24: Laruba Ruins, night? | + | 24: Laruba Ruins, night?<br> |
− | 25: Dactyl Nest | + | 25: Dactyl Nest<br> |
− | 26: Dactyl Nest | + | 26: Dactyl Nest<br> |
− | 27: Dactyl Nest, peak (no red star) | + | 27: Dactyl Nest, peak (no red star)<br> |
− | 28: Tyrano Lair | + | 28: Tyrano Lair<br> |
− | 29: Tyrano Lair, throne room | + | 29: Tyrano Lair, throne room<br> |
− | 2A: Tyrano Lair, outside | + | 2A: Tyrano Lair, outside<br> |
− | 2B: Tyrano Lair, restarts | + | 2B: Tyrano Lair, restarts<br> |
− | 2C: Tyrano Lair, throne room | + | 2C: Tyrano Lair, throne room<br> |
− | 2D: Tyrano Lair, tower with headless Tyrano | + | 2D: Tyrano Lair, tower with headless Tyrano<br> |
− | 2E: Tyrano Lair, restart | + | 2E: Tyrano Lair, restart<br> |
− | 2F: Tyrano Lair | + | 2F: Tyrano Lair<br> |
− | 30: Tyrano Lair | + | 30: Tyrano Lair<br> |
− | 31: Tyrano Lair, warp room | + | 31: Tyrano Lair, warp room<br> |
− | 32: Forest Maze ground template | + | 32: Forest Maze ground template<br> |
− | 33: Cave? | + | 33: Cave?<br> |
− | 34: Forest Maze ground template with Ioka villagers and Reptites | + | 34: Forest Maze ground template with Ioka villagers and Reptites<br> |
− | 35: Ioka Hut | + | 35: Ioka Hut<br> |
− | 36: Ioka Trading Hut | + | 36: Ioka Trading Hut<br> |
− | 37: Ioka Hut | + | 37: Ioka Hut<br> |
− | 38: Singing Mountain, caves | + | 38: Singing Mountain, caves<br> |
− | 39: Singing Mountain, outside | + | 39: Singing Mountain, outside<br> |
− | 3A: Singing Mountain, lavafalls | + | 3A: Singing Mountain, lavafalls<br> |
− | 3B: Singing Mountain, caves | + | 3B: Singing Mountain, caves<br> |
− | 3C: Singing Mountain, caves | + | 3C: Singing Mountain, caves<br> |
− | 3D: Singing Mountain, caves | + | 3D: Singing Mountain, caves<br> |
− | 3E: Singing Mountain, caves | + | 3E: Singing Mountain, caves<br> |
− | 3F: Singing Mountain, outside | + | 3F: Singing Mountain, outside<br> |
− | 40: Singing Mountain, outside | + | 40: Singing Mountain, outside<br> |
− | 41: Singing Mountain, caves | + | 41: Singing Mountain, caves<br> |
− | 42: Singing Mountain, peak cave | + | 42: Singing Mountain, peak cave<br> |
− | 43: Singing Mountain, Forest Maze ground template | + | 43: Singing Mountain, Forest Maze ground template<br> |
− | 44: Singing Mountain, Forest Maze ground template | + | 44: Singing Mountain, Forest Maze ground template<br> |
− | 45: Singing Mountain, Forest Maze ground template | + | 45: Singing Mountain, Forest Maze ground template<br> |
− | 46: Singing Mountain, Forest Maze ground template | + | 46: Singing Mountain, Forest Maze ground template<br> |
− | 47: Sun Keep, 65,000,000 B.C. | + | 47: Sun Keep, 65,000,000 B.C.<br> |
− | 48: Zeal Palace | + | 48: Zeal Palace<br> |
− | 49: Zeal Palace, throne room antechamber with exits | + | 49: Zeal Palace, throne room antechamber with exits<br> |
− | 4A: Zeal Palace, throne room antechamber without exits | + | 4A: Zeal Palace, throne room antechamber without exits<br> |
− | 4B: Zeal Palace, Mammon Machine | + | 4B: Zeal Palace, Mammon Machine<br> |
− | 4C: Zeal Palace, Mammon Machine | + | 4C: Zeal Palace, Mammon Machine<br> |
− | 4D: Zeal Palace, Mammon Machine & Throne Room | + | 4D: Zeal Palace, Mammon Machine & Throne Room<br> |
− | 4E: Zeal Palace, Mammon Machine & Throne Room | + | 4E: Zeal Palace, Mammon Machine & Throne Room<br> |
− | 4F: Forest Maze ground template | + | 4F: Forest Maze ground template<br> |
− | 50: Land Bridge | + | 50: Land Bridge<br> |
− | 51: Skyway | + | 51: Skyway<br> |
− | 52: Forest Maze ground template | + | 52: Forest Maze ground template<br> |
− | 53: Forest Maze ground template | + | 53: Forest Maze ground template<br> |
− | 54: Forest Maze ground template | + | 54: Forest Maze ground template<br> |
− | 55: Forest Maze ground template | + | 55: Forest Maze ground template<br> |
− | 56: Forest Maze ground template | + | 56: Forest Maze ground template<br> |
− | 57: Forest Maze ground template | + | 57: Forest Maze ground template<br> |
− | 58: Arris Dome, food storage | + | 58: Arris Dome, food storage<br> |
− | 59: Forest Maze ground template | + | 59: Forest Maze ground template<br> |
− | 5A: Forest Maze ground template | + | 5A: Forest Maze ground template<br> |
− | 5B: Forest Maze ground template | + | 5B: Forest Maze ground template<br> |
− | 5C: Forest Maze ground template | + | 5C: Forest Maze ground template<br> |
− | 5D: Forest Maze ground template | + | 5D: Forest Maze ground template<br> |
− | 5E: Forest Maze ground template | + | 5E: Forest Maze ground template<br> |
− | 5F: 12,000 B.C. Gate cave | + | 5F: 12,000 B.C. Gate cave<br> |
− | 60: Land Bridge | + | 60: Land Bridge<br> |
− | 61: Land Bridge | + | 61: Land Bridge<br> |
− | 62: Skyway | + | 62: Skyway<br> |
− | 63: Enhasa | + | 63: Enhasa<br> |
− | 64: Skyway | + | 64: Skyway<br> |
− | 65: Kajar | + | 65: Kajar<br> |
− | 66: Kajar, Forest Maze ground template | + | 66: Kajar, Forest Maze ground template<br> |
− | 67: Kajar, Guru Room | + | 67: Kajar, Guru Room<br> |
− | 68: Kajar, Magic Tab research room | + | 68: Kajar, Magic Tab research room<br> |
− | 69: Forest Maze ground template | + | 69: Forest Maze ground template<br> |
− | 6A: Forest Maze ground template | + | 6A: Forest Maze ground template<br> |
− | 6B: Blackbird, wing | + | 6B: Blackbird, wing<br> |
− | 6C: Blackbird, wing | + | 6C: Blackbird, wing<br> |
− | 6D: Blackbird, wing | + | 6D: Blackbird, wing<br> |
− | 6E: Blackbird, overhead view | + | 6E: Blackbird, overhead view<br> |
− | 6F: Blackbird, Forest Maze ground template | + | 6F: Blackbird, Forest Maze ground template<br> |
− | 70: Blackbird, corridors | + | 70: Blackbird, corridors<br> |
− | 71: Blackbird, corridors | + | 71: Blackbird, corridors<br> |
− | 72: Blackbird, room | + | 72: Blackbird, room<br> |
− | 73: Blackbird, room | + | 73: Blackbird, room<br> |
− | 74: Blackbird, room | + | 74: Blackbird, room<br> |
− | 75: Blackbird, room | + | 75: Blackbird, room<br> |
− | 76: Blackbird, room | + | 76: Blackbird, room<br> |
− | 77: Blackbird, room | + | 77: Blackbird, room<br> |
− | 78: Blackbird, black screen | + | 78: Blackbird, black screen<br> |
− | 79: Blackbird, Dalton scene (Forest Maze ground template) | + | 79: Blackbird, Dalton scene (Forest Maze ground template)<br> |
− | 7A: Forest Maze ground template | + | 7A: Forest Maze ground template<br> |
− | 7B: Forest Maze ground template | + | 7B: Forest Maze ground template<br> |
− | 7C: Algetty | + | 7C: Algetty<br> |
− | 7D: Algetty, Inn | + | 7D: Algetty, Inn<br> |
− | 7E: Algetty, room | + | 7E: Algetty, room<br> |
− | 7F: Algetty, room | + | 7F: Algetty, room<br> |
− | 80: Algetty, room | + | 80: Algetty, room<br> |
− | 81: Algetty, room | + | 81: Algetty, room<br> |
− | 82: Algetty, weird room with red boxes | + | 82: Algetty, weird room with red boxes<br> |
− | 83: Algetty, chain anteroom | + | 83: Algetty, chain anteroom<br> |
− | 84: Algetty, chain room | + | 84: Algetty, chain room<br> |
− | 85: Zeal, mountain skyway cave | + | 85: Zeal, mountain skyway cave<br> |
− | 86: Forest Maze ground template | + | 86: Forest Maze ground template<br> |
− | 87: Forest Maze ground template | + | 87: Forest Maze ground template<br> |
− | 88: Mountain of Woe | + | 88: Mountain of Woe<br> |
− | 89: Mountain of Woe | + | 89: Mountain of Woe<br> |
− | 8A: Mountain of Woe | + | 8A: Mountain of Woe<br> |
− | 8B: Mountain of Woe | + | 8B: Mountain of Woe<br> |
− | 8C: Mountain of Woe | + | 8C: Mountain of Woe<br> |
− | 8D: Mountain of Woe, peak | + | 8D: Mountain of Woe, peak<br> |
− | 8E: Zeal Palace, dungeon | + | 8E: Zeal Palace, dungeon<br> |
− | 8F: Zeal Palace, dungeon fragment | + | 8F: Zeal Palace, dungeon fragment<br> |
− | 90: Zeal Palace, dungeon | + | 90: Zeal Palace, dungeon<br> |
− | 91: Zeal Palace, with Masa & Mune and Zealian man | + | 91: Zeal Palace, with Masa & Mune and Zealian man<br> |
− | 92: Zeal Palace | + | 92: Zeal Palace<br> |
− | 93: Zeal Palace | + | 93: Zeal Palace<br> |
− | 94: | + | 94:<br> |
− | 95: | + | 95:<br> |
− | 96: | + | 96:<br> |
− | 97: | + | 97:<br> |
− | 98: | + | 98:<br> |
− | 99: | + | 99:<br> |
− | 9A: | + | 9A:<br> |
− | 9B: | + | 9B:<br> |
− | 9C: | + | 9C:<br> |
− | 9D: | + | 9D:<br> |
− | 9E: | + | 9E:<br> |
− | 9F: | + | 9F:<br> |
− | AO: | + | AO:<br> |
− | A1: | + | A1:<br> |
− | A2: | + | A2:<br> |
− | A3: | + | A3:<br> |
− | A4: | + | A4:<br> |
− | A5: | + | A5:<br> |
− | A6: | + | A6:<br> |
− | A7: | + | A7:<br> |
− | A8: Last Village, commons | + | A8: Last Village, commons<br> |
− | A9: Last Village, hut | + | A9: Last Village, hut<br> |
− | AA: Last Village, hut | + | AA: Last Village, hut<br> |
− | AB: Last Village, hut | + | AB: Last Village, hut<br> |
− | AC: North Cape | + | AC: North Cape<br> |
− | AD: Forest Maze ground template | + | AD: Forest Maze ground template<br> |
− | AE: Tyrano Lair | + | AE: Tyrano Lair<br> |
− | AF: Tyrano Lair, Forest Maze ground template | + | AF: Tyrano Lair, Forest Maze ground template<br> |
− | B0: Epoch, traveling through time with orange flame background | + | B0: Epoch, traveling through time with orange flame background<br> |
− | B1: Reset | + | B1: Reset<br> |
− | B2: Tent of Horrors | + | B2: Tent of Horrors<br> |
− | B3: Magic Cave, outside | + | B3: Magic Cave, outside<br> |
− | B4: Campfire scene | + | B4: Campfire scene<br> |
− | B5: Factory, conveyor belt room | + | B5: Factory, conveyor belt room<br> |
− | B6: Guardia Court, king's trial | + | B6: Guardia Court, king's trial<br> |
− | B7: Millennial Fair, from Gato's area | + | B7: Millennial Fair, from Gato's area<br> |
− | B8: Guardia Treasury | + | B8: Guardia Treasury<br> |
− | B9: Guardia Castle, 1000 A.D. | + | B9: Guardia Castle, 1000 A.D.<br> |
− | BA: Blackbird, room | + | BA: Blackbird, room<br> |
− | BB: Blackbird, room | + | BB: Blackbird, room<br> |
− | BC: Blackbird, room | + | BC: Blackbird, room<br> |
− | BD: Blackbird, room | + | BD: Blackbird, room<br> |
− | BE: Magus's Lair, tower (exits to Choras) | + | BE: Magus's Lair, tower (exits to Choras)<br> |
− | BF: Magus's Lair, throne anteroom (staircase with bats) | + | BF: Magus's Lair, throne anteroom (staircase with bats)<br> |
− | C0: | + | C0:<br> |
− | C1: | + | C1:<br> |
− | C2: | + | C2:<br> |
− | C3: | + | C3:<br> |
− | C4: | + | C4:<br> |
− | C5: | + | C5:<br> |
− | C6: | + | C6:<br> |
− | C7: | + | C7:<br> |
− | C8: | + | C8:<br> |
− | C9: | + | C9:<br> |
− | CA: | + | CA:<br> |
− | CB: | + | CB:<br> |
− | CC: | + | CC:<br> |
− | CD: | + | CD:<br> |
− | CE: Forest Maze ground template, with Omnicrones, Henches and Reptites | + | CE: Forest Maze ground template, with Omnicrones, Henches and Reptites<br> |
− | CF: Forest Maze ground template, with Omnicrones, Henches and Reptites | + | CF: Forest Maze ground template, with Omnicrones, Henches and Reptites<br> |
− | D0: End of Time | + | D0: End of Time<br> |
− | D1: Spekkio's Room | + | D1: Spekkio's Room<br> |
− | D2: Lavos, on 1999 A.D. ground (exiting causes eruption) | + | D2: Lavos, on 1999 A.D. ground (exiting causes eruption)<br> |
− | D3: Forest Maze ground template | + | D3: Forest Maze ground template<br> |
− | D4: Guardia Castle, stairway room | + | D4: Guardia Castle, stairway room<br> |
− | D5: Magus's Lair, children & maid | + | D5: Magus's Lair, children & maid<br> |
− | D6: Magus's Lair, gryphon statues | + | D6: Magus's Lair, gryphon statues<br> |
− | D7: Magus's Lair, basement | + | D7: Magus's Lair, basement<br> |
− | D8: Forest Maze ground template | + | D8: Forest Maze ground template<br> |
− | D9: Forest Maze ground template | + | D9: Forest Maze ground template<br> |
− | DA: Forest Maze ground template | + | DA: Forest Maze ground template<br> |
− | DB: Forest Maze ground template | + | DB: Forest Maze ground template<br> |
− | DC: Forest Maze ground template | + | DC: Forest Maze ground template<br> |
− | DD: Forest Maze ground template | + | DD: Forest Maze ground template<br> |
− | DE: Forest Maze ground template | + | DE: Forest Maze ground template<br> |
− | DF: Forest Maze ground template | + | DF: Forest Maze ground template<br> |
− | E0: Guardia Castle, stairway room | + | E0: Guardia Castle, stairway room<br> |
− | E1: Blackbird, overhead view (flying over ocean) | + | E1: Blackbird, overhead view (flying over ocean)<br> |
− | E2: Blackbird, room | + | E2: Blackbird, room<br> |
− | E3: Blackbird, room | + | E3: Blackbird, room<br> |
− | E4: Blackbird, room | + | E4: Blackbird, room<br> |
− | E5: Blackbird, room | + | E5: Blackbird, room<br> |
− | E6: Guardia Castle, stairway room | + | E6: Guardia Castle, stairway room<br> |
− | E7: Guardia Castle, stairway room | + | E7: Guardia Castle, stairway room<br> |
− | E8: Guardia Castle, stairway room | + | E8: Guardia Castle, stairway room<br> |
− | E9: Guardia Castle, stairway room | + | E9: Guardia Castle, stairway room<br> |
− | EA: Tyrano Lair, warp room (Guardia Castle music) | + | EA: Tyrano Lair, warp room (Guardia Castle music)<br> |
− | EB: Guardia Court, Forest Maze ground template | + | EB: Guardia Court, Forest Maze ground template<br> |
− | EC: Forest Maze ground template | + | EC: Forest Maze ground template<br> |
− | ED: Forest Maze ground template, with Omnicrones, Henches and Reptites | + | ED: Forest Maze ground template, with Omnicrones, Henches and Reptites<br> |
− | EE: Lavos Core | + | EE: Lavos Core<br> |
− | EF: Forest Maze ground template, with Omnicrones, Henches and Reptites | + | EF: Forest Maze ground template, with Omnicrones, Henches and Reptites<br> |
− | F0: 1000 A.D. World Map | + | F0: 1000 A.D. World Map<br> |
− | F1: 600 A.D. World Map | + | F1: 600 A.D. World Map<br> |
− | F2: 2300 A.D. (?) World Map | + | F2: 2300 A.D. (?) World Map<br> |
− | F3: 65,000,000 B.C. World Map | + | F3: 65,000,000 B.C. World Map<br> |
− | F4: 12,000 B.C. World Map | + | F4: 12,000 B.C. World Map<br> |
− | F5: Zeal World Map | + | F5: Zeal World Map<br> |
− | F6: 12,000 B.C. World Map | + | F6: 12,000 B.C. World Map<br> |
− | F7: 1999 A.D. World Map | + | F7: 1999 A.D. World Map<br> |
− | F8: | + | F8:<br> |
− | F9: | + | F9:<br> |
− | FA: | + | FA:<br> |
− | FB: | + | FB:<br> |
FC: | FC: | ||
− | FD: | + | FD:<br> |
− | FE: | + | FE:<br> |
FF: | FF: | ||
Credit to Sage of Time for code 7E0100xx. | Credit to Sage of Time for code 7E0100xx. | ||
+ | |||
+ | --[[User:ZeaLitY|ZeaLitY]] 23:01, 28 May 2004 (CDT) |
Revision as of 04:01, 29 May 2004
Method 1 -- Entering code 7E0100xx and loading ROM
Method 2 -- Loading ROM and entering code 7E0100xx
Credit to ZeaLitY
00: Geno Dome, by four switches
01: Geno Dome, treasure room
02: Geno Dome, treasure room with three robot niches
03: Factory, treasure room with Protos
04: Death Peak, second area E
05: Death Peak, strange area E
06: Death Peak, ice bridge
07: Death Peak, ice bridge
08: Death Peak, caves
09: Death Peak, peak
0A: Death Peak, Forest Maze ground template
0B: Death Peak, Geno Dome conveyor belt
0C: Geno Dome, Mother Brain room
0D: Geno Dome, human extermination room
0E: Giant's Claw treasure room
0F: Crono's House, opening scene (cannot go downstairs)
10: Mystic Mountain, peak
11: Mystic Mountain, foot
12: Mystic Mountain, path
13: Chief's Hut
14: Ioka Hut
15: Ioka Trader Hut
16: Ioka Hut
17: Ioka Commons
18: Ioka Commons, night
19: Forest Maze
1A: Forest Maze, with footprints
1B: Reptite Lair
1C: Reptite Lair
1D: Reptite Lair
1E: Reptite Lair, four treasure rooms
1F: Reptite Lair
20: Reptite Lair, long room
21: Reptite Lair, Nizbel room
22: Reptite Lair
23: Hunting Range
24: Laruba Ruins, night?
25: Dactyl Nest
26: Dactyl Nest
27: Dactyl Nest, peak (no red star)
28: Tyrano Lair
29: Tyrano Lair, throne room
2A: Tyrano Lair, outside
2B: Tyrano Lair, restarts
2C: Tyrano Lair, throne room
2D: Tyrano Lair, tower with headless Tyrano
2E: Tyrano Lair, restart
2F: Tyrano Lair
30: Tyrano Lair
31: Tyrano Lair, warp room
32: Forest Maze ground template
33: Cave?
34: Forest Maze ground template with Ioka villagers and Reptites
35: Ioka Hut
36: Ioka Trading Hut
37: Ioka Hut
38: Singing Mountain, caves
39: Singing Mountain, outside
3A: Singing Mountain, lavafalls
3B: Singing Mountain, caves
3C: Singing Mountain, caves
3D: Singing Mountain, caves
3E: Singing Mountain, caves
3F: Singing Mountain, outside
40: Singing Mountain, outside
41: Singing Mountain, caves
42: Singing Mountain, peak cave
43: Singing Mountain, Forest Maze ground template
44: Singing Mountain, Forest Maze ground template
45: Singing Mountain, Forest Maze ground template
46: Singing Mountain, Forest Maze ground template
47: Sun Keep, 65,000,000 B.C.
48: Zeal Palace
49: Zeal Palace, throne room antechamber with exits
4A: Zeal Palace, throne room antechamber without exits
4B: Zeal Palace, Mammon Machine
4C: Zeal Palace, Mammon Machine
4D: Zeal Palace, Mammon Machine & Throne Room
4E: Zeal Palace, Mammon Machine & Throne Room
4F: Forest Maze ground template
50: Land Bridge
51: Skyway
52: Forest Maze ground template
53: Forest Maze ground template
54: Forest Maze ground template
55: Forest Maze ground template
56: Forest Maze ground template
57: Forest Maze ground template
58: Arris Dome, food storage
59: Forest Maze ground template
5A: Forest Maze ground template
5B: Forest Maze ground template
5C: Forest Maze ground template
5D: Forest Maze ground template
5E: Forest Maze ground template
5F: 12,000 B.C. Gate cave
60: Land Bridge
61: Land Bridge
62: Skyway
63: Enhasa
64: Skyway
65: Kajar
66: Kajar, Forest Maze ground template
67: Kajar, Guru Room
68: Kajar, Magic Tab research room
69: Forest Maze ground template
6A: Forest Maze ground template
6B: Blackbird, wing
6C: Blackbird, wing
6D: Blackbird, wing
6E: Blackbird, overhead view
6F: Blackbird, Forest Maze ground template
70: Blackbird, corridors
71: Blackbird, corridors
72: Blackbird, room
73: Blackbird, room
74: Blackbird, room
75: Blackbird, room
76: Blackbird, room
77: Blackbird, room
78: Blackbird, black screen
79: Blackbird, Dalton scene (Forest Maze ground template)
7A: Forest Maze ground template
7B: Forest Maze ground template
7C: Algetty
7D: Algetty, Inn
7E: Algetty, room
7F: Algetty, room
80: Algetty, room
81: Algetty, room
82: Algetty, weird room with red boxes
83: Algetty, chain anteroom
84: Algetty, chain room
85: Zeal, mountain skyway cave
86: Forest Maze ground template
87: Forest Maze ground template
88: Mountain of Woe
89: Mountain of Woe
8A: Mountain of Woe
8B: Mountain of Woe
8C: Mountain of Woe
8D: Mountain of Woe, peak
8E: Zeal Palace, dungeon
8F: Zeal Palace, dungeon fragment
90: Zeal Palace, dungeon
91: Zeal Palace, with Masa & Mune and Zealian man
92: Zeal Palace
93: Zeal Palace
94:
95:
96:
97:
98:
99:
9A:
9B:
9C:
9D:
9E:
9F:
AO:
A1:
A2:
A3:
A4:
A5:
A6:
A7:
A8: Last Village, commons
A9: Last Village, hut
AA: Last Village, hut
AB: Last Village, hut
AC: North Cape
AD: Forest Maze ground template
AE: Tyrano Lair
AF: Tyrano Lair, Forest Maze ground template
B0: Epoch, traveling through time with orange flame background
B1: Reset
B2: Tent of Horrors
B3: Magic Cave, outside
B4: Campfire scene
B5: Factory, conveyor belt room
B6: Guardia Court, king's trial
B7: Millennial Fair, from Gato's area
B8: Guardia Treasury
B9: Guardia Castle, 1000 A.D.
BA: Blackbird, room
BB: Blackbird, room
BC: Blackbird, room
BD: Blackbird, room
BE: Magus's Lair, tower (exits to Choras)
BF: Magus's Lair, throne anteroom (staircase with bats)
C0:
C1:
C2:
C3:
C4:
C5:
C6:
C7:
C8:
C9:
CA:
CB:
CC:
CD:
CE: Forest Maze ground template, with Omnicrones, Henches and Reptites
CF: Forest Maze ground template, with Omnicrones, Henches and Reptites
D0: End of Time
D1: Spekkio's Room
D2: Lavos, on 1999 A.D. ground (exiting causes eruption)
D3: Forest Maze ground template
D4: Guardia Castle, stairway room
D5: Magus's Lair, children & maid
D6: Magus's Lair, gryphon statues
D7: Magus's Lair, basement
D8: Forest Maze ground template
D9: Forest Maze ground template
DA: Forest Maze ground template
DB: Forest Maze ground template
DC: Forest Maze ground template
DD: Forest Maze ground template
DE: Forest Maze ground template
DF: Forest Maze ground template
E0: Guardia Castle, stairway room
E1: Blackbird, overhead view (flying over ocean)
E2: Blackbird, room
E3: Blackbird, room
E4: Blackbird, room
E5: Blackbird, room
E6: Guardia Castle, stairway room
E7: Guardia Castle, stairway room
E8: Guardia Castle, stairway room
E9: Guardia Castle, stairway room
EA: Tyrano Lair, warp room (Guardia Castle music)
EB: Guardia Court, Forest Maze ground template
EC: Forest Maze ground template
ED: Forest Maze ground template, with Omnicrones, Henches and Reptites
EE: Lavos Core
EF: Forest Maze ground template, with Omnicrones, Henches and Reptites
F0: 1000 A.D. World Map
F1: 600 A.D. World Map
F2: 2300 A.D. (?) World Map
F3: 65,000,000 B.C. World Map
F4: 12,000 B.C. World Map
F5: Zeal World Map
F6: 12,000 B.C. World Map
F7: 1999 A.D. World Map
F8:
F9:
FA:
FB:
FC:
FD:
FE:
FF:
Credit to Sage of Time for code 7E0100xx.
--ZeaLitY 23:01, 28 May 2004 (CDT)