Difference between revisions of "Utilities (PSX)"

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(TIM Viewer)
(Blender Model Importing Plugin)
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You can take the model OUT files that Nemesis's translation tools put out and import them into Blender using this plugin. It's still a work in progress; not every model will import correctly.
 
You can take the model OUT files that Nemesis's translation tools put out and import them into Blender using this plugin. It's still a work in progress; not every model will import correctly.
  
[http://chronofan.com/Black/Other/import_ccbattlemodel_v0.3.1.zip Download]
+
[http://chronofan.com/Black/Other/import_ccmodel_v0.4.0.zip Download]
 +
 
 +
*Changelog
 +
 
 +
v0.4.0: 2009.01.29
 +
 
 +
* Ground-up rewrite to take advantage of Python's object-oriented capabilities.
 +
* Modified to be able to handle models with multiple textures.
 +
* Modified to be able to handle textures of varying size.
 +
* Improved console output to facilitate debugging.
 +
 
 +
v0.3.1: 2008.05.27
 +
 
 +
* Steps to improve Blender viewing of models: turn off mipmapping and interpolation, enable transparency in rendering.
 +
 
 +
v0.3.0: 2008.05.14
 +
 
 +
* Fixed remaining bugs in vertex unpacking; all models' vertices and faces are now viewable with 99% accuracy.
 +
* Deferred attempt to derive armature from joint data.
  
 
==Chrono Cross Save State Editor==
 
==Chrono Cross Save State Editor==

Revision as of 21:31, 22 February 2009

Several utilities are functional with the playstation release of Chrono Trigger and Chrono Cross. If the utilities here do not work, do check out http://www.zophar.net/utilities/psxutil.html for more options.

Blender Model Importing Plugin

Author: Luminaire85

You can take the model OUT files that Nemesis's translation tools put out and import them into Blender using this plugin. It's still a work in progress; not every model will import correctly.

Download

  • Changelog

v0.4.0: 2009.01.29

  • Ground-up rewrite to take advantage of Python's object-oriented capabilities.
  • Modified to be able to handle models with multiple textures.
  • Modified to be able to handle textures of varying size.
  • Improved console output to facilitate debugging.

v0.3.1: 2008.05.27

  • Steps to improve Blender viewing of models: turn off mipmapping and interpolation, enable transparency in rendering.

v0.3.0: 2008.05.14

  • Fixed remaining bugs in vertex unpacking; all models' vertices and faces are now viewable with 99% accuracy.
  • Deferred attempt to derive armature from joint data.

Chrono Cross Save State Editor

Author: Deus

This savestate editor works with saves made by ePSXe. It requires Python and wxPython to run; these can be found here and here.

Download

Highly Experimental

Author: Neil Corlett

Highly Experimental can play .psf soundtracks for Playstation games. It is a Winamp plugin.

Download

PSXMC

Author: Some Japanese dude

PSXMC is a useful utility that allows playback of streaming .xa files, as well as .str cutscenes. They can also be ripped as .wavs or converted to .avi or other movie formats respectively.

Download

TIM Viewer

Author: Rveach

TIM Viewer can view, flip, resize and extract .tim (texture) files.

Download

Walkmesh OBJ Exporter

Author: yaz0r

This is some quick and dirty code that can export walkmeshes to OBJ files. Inputs are the OUT files corresponding to the walkmesh as output by yaz0r's tools.

Walkmesh Exporter

From: Modification